Students choosing the Minor in Animation must take one of the following two courses:
ANIM 112 Fundamentals of 2-D Computer Based Animation (3)
ANIM 203 3-D Animation (3)
Plus each of the following courses:
ANIM 103 Introduction to Digital Art (3)
ANIM 115 Intro to Sound & Motion Graphics (3)
ANIM 310 Business Planning for Media (3)
ANIM 340 History of Animation (3)
TOTAL CREDIT HOURS: 15
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Creation of digital art as needed for animation using industry-standard software through the medium of digital photography and its application to individual expression.
Students explore and practice 2-D traditional techniques in animation.
Fundamentals of motion graphics including basic motion graphics principles and elements, design and composition, timing and effects, storyboarding and planning, sound and music synchronization. Industry-standard computer applications introduced and applied.
Study of 3-D animation principles using Autodesk’s Maya. Prerequisites: ANIM 100 and ANIM 103.
Explores the roles of the various people and positions involved in the production of animation. Pitching, budgeting, and business plans are covered. Each student submits a budget and a business plan for a project. Students also present a pitch for their final project. Prerequisite: Junior standing.
A critical look at the development of animation styles, both American and international. Students view animation and analyze the social, technological, financial, and political factors that helped shape the development of this art form from its beginnings to how television, computers and the Internet have affected the form.