REGENT UNIVERSITYSCHOOL OF COMMUNICATION & THE ARTS
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Animation

With Regent’s Animation program, you will learn the art of animation using the most technologically advanced communication facilities on the East Coast.  Using cutting-edge computer and design studios and the most advanced animation software, you'll study character and graphic design, gestures, perspective and composition under industry experts.

The Animation major provides students with an education in art, design, and technology to develop the basic skills needed to perform the standard phases of animation: conceptualization, modeling and construction, texturing, animation, digital cinematography, and post production. The program combines traditional and digital skills.

Your animation education will be portfolio-based, allowing you to graduate with a professional "reel" to show to prospective employers.  In addition, you will learn the business of the animation industry, enabling you to better market your animation capabilities.

Download Course of Study & Class Grid

The Bachelor of Arts degree with a major in Animation is a 120 credit hour degree, with 51 credits of major study in the CTV department. 

The course of study breaks down as follows:

49 Credit hours        General Education
51 Credit hours        Cinema-Television Courses
20 Credit hours        Electives (within or outside of CTV)

The goals of the BA, with an Animation major are as follows:

  1. Conceptionalization: Scripting, storyboarding, character development, animatic. sound, issues of adaptation, copyright and pitching will be covered.
  2. Modeling and Construction: Construction of the wire frame and kinematic structures for characters/objects to be animated within their environments will be covered. This will include both Polygonal and Nurbs modeling issues.
  3. Texturing: Creation of surface information and details for all the created objects are covered in this step. Issues of rendering effects and optimizing for speed will be stressed.
  4. Animation: Movement, exaggeration, expression, character animation and timing are addressed at this point.
  5. Digital Cinematography: Camera angle and movement, lighting, particles and environmental effects will be covered in this step.
  6. Post Production: This step includes rendering of elements, compositing, editing, layback to audio and getting the final product to its proper media (DVD, Internet, Film, VHS, d-Beta, BetaSP, etc.).
  7. Faith and Learning:  How and why your Christian worldview can impact your ability to learn now and perform later in your chosen field.

 

Animation Minor

The Animation program also offers a fifteen (15) credit Minor. The Minor in Animation (15 credits) requires the following courses:

CTVU 258
Audio Production (3)
ANIM 103
Introduction to Digital Art (3)
ANIM 343
History of Animation (3)
ANIM 310
The Business of Animation (3)
*ANIM 112
or
ANIM 303  
Fundamentals of 2D Computer Based Animation

3-Dimensional Animation in Maya 
(3)

 

 

 

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